I am trying to edit Hiravias' attributes so I can get that idiotic ring from the burning hut, I tried everything else but Eternity Keeper doesn't seem to work either, it says it saves the new attributes to a new savegame but. Loaded the edited game and nothing has changed. After editing the raw value the main screen is updated with the new value. Can't change them through the keepers main screen (blocked), but can edit the raw value. Humm, I just edited the stats of one of the companions. I've had this happen before and now every time I want to change something I just change and undo a characters name to ensure that the saves are made.Īlso you need to completely quit the game in order to see the edited game. The Save game option should be highlighted then. Just put a space after a characters name and remove that space. If EK works without a hitch, I'll just use that, thanks.ĮDIT: Evidently, you cannot change companion attributes in EK either? The mouse pointer changes to a road block sign when hovering over companion attributes.Īh! Yea there's a bug in Keeper that saves nothing if a specific thing isn't changed. Including stats and talents from level 1.ĭoes EK work with 3.03? Because it seems the console reverts any attribute chances I make when I reload. Also note that the more characters and saves you have the slower it is in loading up, because somehow the designer thought it was a good idea to load all save games at once.Īlso note that Eternity Keeper allows you to fully respec your characters. Including stats and talents from level 1. That way you at least have control over anything past level 1.Īlso note that Eternity Keeper allows you to fully respec your characters. If you want more control over them just turn off the auto level for companions in the menu. It'd make sense for them to have a certain stat distribution. I mean they're part of the story and have their own background. I think it's fine if the predefined compantions have their stats locked in. There's so many ways to buff your characters with items, food, potions and spells that their base stats mean less and less the further you get into the game. Sure if you roll a character yourself you will put in stat points more optimally, but in all honesty having 2 points moved from one stat to the other is not going to win or lose you the fight. And their stat distribution is fine for PotD as well. You can reroll all the companions levels save for level 1 and their stat distribution. It sounds like my PoE options (console, keeper, IE Mod) will only allow me a soft respec. Level1NPC allows me total control to the point where I can customize everything. That feels like a pretty arbitrary, bull**** choice to me. The fact that you can get around it with hirelings only exacerbates the issue: the developer is asking you to choose between cool content (talking companions) or control over the gameplay. It feels like the difficulty is not coming from your understanding of the game but from the developer enforcing sub-optimal choices on you. I like having companions that talk and chime in and would hate missing out on it, but I severely dislike not having control over the gameplay aspects of my party. At least in civ6 they have the achievements set for winning a game at this or a harder difficulty level so a win at Deity would check off all the other eight difficulty levels. In ciV I remember rolling games on Chieftain just to quickly stomp the AI so that the achievement would get marked off. So I'll go and use the f4se for Fallout 4 just to get around that. had a blast taking him all the way to TOB with Tutu and SCS.Īs far as the Steam achievements go, for some reason it bothers me to see ones uncompleted that were completed while using a mod. My half orc fighter/cleric with 19 str, 19 con, 18 dex and 18 wis was a chainsaw when dual wielding his flails. Once I accepted the fact that rolling for hours trying to get high enough stats to build the character that I wanted was not fundamentally different than just editing the stats via Shadowkeeper I was a much happier (power)gamer. Oh the crazy characters I built with Shadowkeeper just for fun. If you own the game nobody can inhibit you from using a savegame editor.
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